CS 1666 Principles of Computer Game Design & Implementation
The purpose of this course is to give an introduction and insight into designing and implementing video games. This course questions the nature, intent, and motivation of games and how to construct a compelling experience for users. It is a project-based course, with a final project being to make a game with a small team. [Effective 2174]
Requirements and Grading
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Class No.: 30665 (1040)
Times: 11:00 am - 12:15 pm
Room: SENSQ 5502
Instructor(s): N. Farnan