INFSCI 1060 GAME DESIGN (replaced by INFSCI 1450, effective June 30, 2020)

Games have become ubiquitous in our modern world. In addition to entertainment, elements of games are present in everything from promotional advertisements to university classrooms. This course focuses on the exploration of game design in its many permutations. Join us as we critique and design all manner of entertainment and serious game. The class itself is designed as a multiplayer game experience to immerse and engage the student in game design on a fundamental level. One of the final goals of this class is for each student to have designed two separate games in their entirety. These games may be useful in the follow up course: INFSCI 1061: Game Implementation.

Academic Career: Undergraduate
Course Component: Lecture
Grade Component: Letter Grade (default) Satisfactory/No credit (option)
Course Requirements: PREQ: (INFSCI 0017 or CS 0401) and INFSCI 1022 and INFSCI 1027; PROG: Sch Computing and Information (USCI)
Minimum Credits: 0
Maximum Credits: 0