An independent study intended to cover advanced material outside of or beyond the scope of current course offerings, specifically within the Cognitive Science or Cognitive Systems academic area.

Academic Career: Graduate
Course Component: Lecture
Grade Component: Letter Grade (default) Satisfactory/No credit (option)
Course Requirements: PROG: School of Information Science or Sch Computing and Information; PLAN: Excluded Plans = Library & Information Science (MLIS, PHD, CERT-Advanced)
Minimum Credits: 0
Maximum Credits: 0

Current Sections

Summer 2022

Class No.DaysTimesRoomInstructor(s)TA(s)TypeSession
19986 (1000)Tu6:00 pm - 9:15 pmIS 403B. Hedges
DescriptionCourse Title: Immersive Media Applications Course Description: This course will introduce students to the implementation of immersive media applications, such as digital therapeutics, digital games, augmented/mixed reality and virtual reality experiences. Students will gain the Software Engineering skills necessary to design, engineer, and deploy immersive experiences to a variety of devices and platforms, using the Unity Game Engine and C#. They will also be introduced to UX design concepts, digital narrative, and basic animation sequencing.