This course presents the fundamental principles of user experience (UX) engineering across three broad categories of designs and products - digital products, virtual worlds, and physical spaces. This course will cover a broad range of topics, including specifying, designing, and evaluating user experiences, understanding the role of user experience in the design of digital products, virtual environments, and physical spaces, and the roles of psychology, sociology, and psychometrics in user experience design. This is an active learning course where students will be expected to read research papers, participate in class discussions, and work with external stakeholders.

Academic Career: Undergraduate
Course Component: Lecture
Grade Component: LG/SNC Elective Basis
Course Requirements: PREQ: (INFSCI 0410 or INFSCI 1044) and (INFSCI 0510 or INFSCI 0419 or INFSCI 0019); Minimum C grade or Transfer
Minimum Credits: 3
Maximum Credits: 3